NA adds Krao Cave and Draupnir Hard mode, the Ariel Daevanion Board, Sorcerer conditional-damage fixes, and Abyss capacity/boss durability changes. No new skill coefficients or cooldown values are published.
Summary reviewedSource updated: 2026-10-21 06:30 UTC
Reviewed class changes and selected system highlights. Read the official notice for the full event rewards and product tables. Class labels describe announced changes. Combat-impact notes explain likely effects; they are not measured total DPS percentages. ↑ buff + ↓ nerf within one class = ↔ adjustment.
Fixes skill effects not displaying correctly. NC does not state that damage, cooldown or duration values change.
Combat impact Analysis: treat this as a display/effect reliability fix until NA client reproduction confirms a mechanical difference; no DPS multiplier is assigned.
PATCH HIGHLIGHTS
Other patch highlights
01Region, announcement and effective window
Published October 21 at 06:30 UTC and revised at 06:30:11 UTC for the North American service. The title identifies October 20 PDT / October 21 CEST, and the event begins October 21; the separate maintenance notice had not yet been marked complete when reviewed.
NA-only: these fixes and systems now have their own regional source. KR values, dates and the KR-only Arcana issue are not copied into NA inputs.
02Krao Cave and Draupnir Hard mode
Hard mode is added to Krao Cave and Draupnir. Entry requires item level 2600, Frenzy starts at 4 minutes, and each player has up to 3 revives. This is a new difficulty, not confirmation that the existing KR Conquest animations match NA Hard mode.
P1 guide targets: /dungeons/krao-cave/, /dungeons/draupnir/ and their /ko/ counterparts, plus /guides/dungeon-rewards/ and progression.py. Verify NA difficulty labels, entry gate, Frenzy trigger, per-player revive counting, boss patterns and reward eligibility before changing the existing guides.
03Hard-mode rewards and Ariel board
Hard mode adds Philosopher's Stone: Revelation (chance and guaranteed selection), dungeon-specific Ariel Fragments, hero artwork, more Kina than Normal, Unique materials and achievement skins. NC does not publish drop rates or exact Kina amounts.
Substance Morph converts 100 Ariel Fragments into one Daevanion Crystal: Ariel up to 30 times per character, or 1 fragment into 5 Enhance Stones without a stated limit. Ariel board points come from fragments collected in Hard mode and morphed; the morphable amount is limited per dungeon, but the per-dungeon values are not listed.
P1 guide targets: /endgame/, /guides/dungeon-rewards/, growthvisuals.py and progression.py. Verify the board unlock, actual morph menu, per-dungeon caps, reward claims and prerequisites in the NA client; no unannounced cost or drop chance is inferred.
04Abyss and system adjustments
Abyss capacity increases, Lower Abyss Dimensional Core HP increases, all Abyss boss HP increases, and Kaira/Argo collision hitboxes become slightly larger. NC gives no player cap, HP or hitbox before/after values, and announces no new boss pattern or reward table.
Analysis: larger HP pools can lengthen fights, while larger collision may change contact/targeting feel; measured difficulty and strategy impact remain unverified. Market restrictions for gathered materials are relaxed for some previously restricted accounts but remain for others.
05Map, settings and review limits
Verteron Empyrean Traces blocked by Halloween decorations at Dawn Legion Base and Zumion Village move to accessible locations. P1 target: /maps/, /ko/maps/ and data/maps.json. Keep current coordinates until the exact NA in-game coordinates, altitude, spawn/acquisition condition and completion state are verified.
Also fixes duplicate Movement Controls entries and a mismatch between an unnamed title's actual and tooltip effects. The exact title and before/after effect are not provided, so no stat input changes are made.
Skill review targets: /skills/spinning-strike/, /skills/cold-storm/, /skills/fire-wall/ and Korean counterparts, with source-bound records in data/patch-reviews.json and data/news.json. Validate tooltip level/specialty, stacked-condition timing, expiration/reapplication and rotation under NA conditions. data/skills.json, data/skill-snapshot.json and historical DPS remain unchanged because the source provides no coefficients, cooldowns or level values.
This is a highlights review of classes and major systems, not a complete republication of the event/product tables. No in-game validation or final class tier is claimed.
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