PATCH NOTES / KR

October 21 · Korea (announced)

KR October 21: faster Assault actions, stronger healing reduction, Sorcerer conditional-damage fixes, season extension and Arcana inventory changes. Not an NA patch or measured DPS update.

Summary reviewedSource updated: 2026-10-20 19:40 UTC
NC · Official source ↗

Reviewed class changes and selected system highlights. Read the official notice for the full event rewards and product tables. Class labels describe announced changes. Combat-impact notes explain likely effects; they are not measured total DPS percentages. ↑ buff + ↓ nerf within one class = ↔ adjustment.

Jump to a topic · 8

At a glance · class impact

Gladiator
CLASS CHANGES

Gladiator Buff

Buff 1

Class guide →
  • Buff

    칼날 날리기 · healing reduction

    Increases base healing received reduction and specialization 1's increase. These are healing-suppression values, not damage multipliers.

    BeforeBase 70%; specialization 1 increase 20%AfterBase 75%; specialization 1 increase 25%
Assassin
CLASS CHANGES

Assassin Buff

Buff 1

Class guide →
  • Buff

    독 바르기 · level 1

    Level 1 applies stronger healing received reduction; higher-level scaling is not supplied.

    BeforeLevel 1: 12%AfterLevel 1: 25%
Sorcerer
CLASS CHANGES

Sorcerer Buff

Buff 1 · Bug fix 4

Class guide →
  • Buff

    불꽃 작살 · specialization 3

    Increases specialization-3 healing received reduction.

    Before60%After75%
  • Bug fix

    Cold Storm · stacked Frostbite bonus

    Fixes missing additional damage when Frostbite is stacked.

    Combat impact Analysis: restores missing conditional damage. NC gives no coefficient or total-DPS percentage; stacking/rotation tests remain pending.

  • Bug fix

    Cold Storm · Frostbite levels 2–4

    Fixes unintended additional damage against targets carrying level-2–4 Frostbite effects.

    Combat impact Analysis: removes unintended conditional damage, distinct from the missing stacked-damage repair. Net DPS is not established.

  • Bug fix

    Cold Storm · specialization 1 reapplication

    Fixes an extra Frostbite application inside the area after the effect ends when specialization 1 is selected.

    Combat impact Analysis: removes an unintended reapplication, not a quantified damage or cooldown change. Verify expiration and reapplication conditions.

  • Bug fix

    Fire Wall · no-Embers targets

    Fixes additional damage occurring even when the target has no Embers.

    Combat impact Analysis: removes unintended damage on targets without the required effect; no arbitrary reduction is assigned to measured DPS.

Cleric
CLASS CHANGES

Cleric Buff

Buff 2 · Bug fix 1

Class guide →
  • Buff

    파멸의 목소리 · base effect

    Increases base healing received reduction.

    Before60%After100%
  • Buff

    회복 차단 · level 1

    Increases level-1 healing received reduction; no higher-level values are inferred.

    BeforeLevel 1: 32%AfterLevel 1: 52%
  • Bug fix

    Absolution · level 25 refresh

    Level-25 Absolution can correctly refresh a lower-level Absolution effect.

    Combat impact Analysis: effect refresh/reliability fix, not an announced damage or cooldown buff. Verify mixed-level refresh in game.

CLASS CHANGES

All classes Buff

Buff 1

  • Buff

    Assault actions · all nine KR classes

    The listed Assault actions become 50% faster and their sounds improve. NC does not give action seconds, damage coefficients or cooldown changes.

    Combat impact Analysis: potentially shorter action commitment; not 50% more damage or total DPS. KR timing and rotation reproduction remain pending.

CLASS CHANGES

Brawler · KR Adjustment

Buff 1 · Adjustment 1 · Bug fix 1

  • Adjustment

    강습 타격 · KR only

    Alongside the 50%-faster action and sound update, this action no longer depends on combat speed. NC gives no replacement action duration.

    Combat impact Analysis: timing depends on the previous combat-speed setup; do not infer a fixed DPS gain. Brawler remains KR-only.

  • Buff

    혈류 차단 · level 1

    Increases level-1 healing received reduction.

    BeforeLevel 1: 46%AfterLevel 1: 76%
  • Bug fix

    혈류 차단 · debuff removal

    Fixes the debuff failing to be removed.

    Combat impact Analysis: restores intended debuff removal and opponent recovery counterplay; no damage multiplier is supplied.

PATCH HIGHLIGHTS

Other patch highlights

Region, announcement and effective date

  • Announced October 20 at 19:30 UTC; the source revised at 19:40:33 UTC was re-read in full and rebound to its new hash at 19:48:51 UTC. The reviewed facts remain valid. The announced update date is October 21 in Korea, not a confirmed deployment completion.
  • KR-only: do not copy healing suppression, speed, season dates or collectible changes to NA. Skills/research inputs remain the existing NA reference; historical ranking values, periods and conditions are unchanged.
  • All nine KR Assault variants are covered: 강습 일격/맹격/습격/타격/충격/강타/낙인/공포/폭격. Healing reduction is not damage dealt; stacking and specialization arithmetic require client verification.

Season 4 extension and deadlines

  • Season 4 ends November 11 instead of November 4. Seasonal content/missions reset, seasonal-item deletion, pass/season-shop sales and seasonal crafting/boss supply deadlines move to November 11. The two named Daeva passes remain usable through November 11; subscription closes November 10.
  • Growth Support use ends November 11; activation and coin purchase/validity end November 4. The two Arcana support events announce extension through November 11, but their printed after-ranges begin November 4 despite earlier starts in the before-ranges; do not infer that the events restart.
  • P1 interpretation: KR planning deadlines change, but unlocks, costs and rewards must be checked in the relevant client before rewriting the NA beginner path. Verify pass/subscription prerequisites and each individual item deadline.

Abyss rematching

  • KR server groups are rematched and artifact ownership/Abyss corridors reset. NC lists 21 pairings and their artifact, Abyss-boss and Nahma times. Use the full source table for your server; no NA schedule is derived here.
  • P1 interpretation: verify actual KR pairing, reset state and boss spawn schedule after maintenance; this is not a boss-pattern or difficulty change.

Arcana inventory and extraction

  • Arcana capacity changes from 1,100 to 500. NC instructs over-cap holders to extract excess items; it does not state automatic deletion. Extraction adds 상급 수련의 아르카나 (각인) and stops granting 신비로운 결정 (각인). Accumulated progress is removed, with later crystal grants based on retained progress announced but no payout formula supplied.
  • P1 interpretation: KR inventory/investment guidance needs this warning. Verify over-cap restrictions, extraction output/costs and progress compensation in game; do not auto-select items or invent conversion values.

Verteron collectible relocation

  • Empyrean Traces obstructed by Halloween decorations at Verteron's 새벽의 레기온 기지 and 주미온 마을 move to interactable positions. NC provides neither coordinates nor a count.
  • P1 interpretation: existing KR position guidance may be stale locally. /maps/ and /ko/maps/ use data/maps.json (Verteron) via worldmap.py; keep current coordinates until KR in-game coordinates, height, interaction prerequisites and acquisition state are verified. No new spawn or reset rule was announced.

Fire Temple result and reward-source fixes

  • Fixes an intermittent failed-clear result when the trial Fire Temple boss dies exactly as the dungeon expires. No boss attack trigger, avoidance mechanic, animation or difficulty change is specified.
  • P1 interpretation: /dungeons/fire-temple/ and /ko/dungeons/fire-temple/ need result-boundary verification for the KR trial difficulty. Check actual region/difficulty, simultaneous expiry/kill timing and clear/reward result; do not modify pattern animations from this notice.
  • Season shop, expedition exchange, Growth Support and achievements replace the named bound Unique/Heroic inheritance-stone shards with corresponding inheritance flames. Exact costs, quantities and prerequisites are not supplied; verify them before changing investment recommendations.

Other system highlights and review limits

  • P2: rank-icon and uniform-player appearance optimization can be set separately for field, Abyss and Rift contention. Pet-box batch use increases without a stated count; key-category duplication, Fold multi-window display and Halloween-weapon idle-motion interruption are repaired.
  • NC announces retroactive 명화의 잔흔 grants based on pre-October-7 expedition/transcendence play and deletion/sale/restoration history. Sales can cause 실렌티움 (각인) recovery; the source gives no exchange rate. Verify eligibility and recovered currency rather than estimating.
  • These are class/system highlights, not a complete recreation of the 21-server table or every event range. No in-game tests were possible. No final-build tier or patch-adjusted historical DPS is published.
  • Review targets: /skills/cold-storm/, /skills/fire-wall/, /skills/absolution/ and Korean counterparts; /start/ (onboarding.py), /endgame/ (endgame.py) and Korean counterparts. P1 skills require tooltip level/specialization, conditions, action timing and rotation reproduction. NA data/skills.json and data/skill-snapshot.json remain unchanged until region-matched numeric evidence exists.

Class artwork © NC · official AION 2 teaser. Korea-only class terms and tables are not applied to North America. NC ↗